Showing posts with label Post Apocalyptic. Show all posts
Showing posts with label Post Apocalyptic. Show all posts

Sunday, 3 December 2017

End of the Year - End of the World PDF Sale!

It's the end of the year as we know it and I feel fine!
And so should fans of the Post-Apocalyptic genre because Gethsemane Games is offering a 50% reduction on our 'Pandora's Wake' RPG and 'Pandora's Fury!' Tabletop miniatures battle lines at RPGNow and DrivethruRPGas well as a range of maps that we have specially selected for GMs of Post-Apocalyptic games, compatible with any system!

Pandora's Wake and Pandoras Fury! are mutually compatible, letting you convert your character from the RPG to the miniatures wargame and back again.  What is more, we are also offering the first novel in the Pandora's Wake: The Nomad Chronicles at the same 50% discount in both epuband PDF formats.

The Pandora Event ripped holes in the very fabric of our reality. Holes that let The Other-Verse in, a nightmarish world beyond our own, filled with deadly flora and fauna.
Deadly bacteria and viruses that we had no defence against brought human civilization to its knees. As plagues swept away two-thirds of the human race, the alien life-forms of the Other-Verse began to emerge through the cracks in the walls of our reality, ever expanding, out competing native, terrestrial life, hunting Earth's own biosphere to the brink of extinction. Turning our world into a hellish copy of the Other-Verse itself. Such is the world into which your characters will step, to struggle for survival against carnivorous plant life and predatory alien creatures as well as desperate gangs of raiders and bandits, competing for the scarce resources that have been left behind in... Pandora's Wake.

A Post Apocalyptic RPG from Gethsemane Game

Now just £3 until the end of the sale!
Pandora's fury is a tabletop miniatures game designed to let you play out skirmishes and battles in a Post Apocalyptic landscape. 
Set in the same world as our RPG "Pandora's Wake" the game lets you fight skirmishes and battles with any miniatures and in any scale.
After the 'Pandora Event,' an alien world known to us as 'The Other-Verse' has ripped holes in the skin of our reality, holes through which deadly diseases, carnivorous plants and killer monsters have swept across Earth and destroyed mankind's civilisations.
In 'Pandora's Fury' you can play gangs of survivors battling for resources or simply fighting to survive or you can play swarms of creatures from 'The Other Verse' as they sweep across the landscape, destroying all they encounter.
Includes rules to convert your 'Pandora's Wake' RPG characters to the Pandora's Fury miniatures rules.

The world is ending.
Not in a single, catastrophic moment, but slowly and painfully, screaming out its dying agonies in prolonged death-throes that may last a generation. It is dying,  murdered by another world, a malevolent world, a world that devours all it touches and makes it like itself, a world the survivors of our world have dubbed “The OtherVerse”.
In Pandora's Fury! the players will create groups of survivors who are struggling to stay alive in a post-apocalyptic world that is being overrun by the incursion of the Other-Verse and its hostile flora and fauna, which are slowly and inexorably turning our world into a copy of their own.  Survivors must battle these hostile elements of an alien world, gather supplies and deal with other bands of survivors, some hostile, and some not, to try and survive in a world gone mad.
Just £2.50 in the Sale, that's 50% off!


In the not too distant future, the Pandora Event ripped a hole in the walls of our universe. The nightmare that it revealed, we call 'The Other-Verse'. A parallel dimension of carnivorous plants, vicious monsters and deadly diseases.
Central Europe is in Chaos, with millions dead and the UN forces in disarray, struggling to hold back the hellish creatures of the Other-Verse.
In Switzerland, a small band of survivors run for their lives, but when they become infected with alien fungal spores, they are left only one choice. To survive they must reach the closest hospital in Bex and convince the survivors there to use their precious medical supplies to save strangers.
What they find when they reach the hospital is worse than they ever imagined.
Pandora's Wake: The Nomad Chronicles is a Post Apocalyptic tale of struggle and survival. A blend of action, survival horror and the courage of the human spirit laced with a dry gallows humour.
A sample from Ch: 4
It's getting closer!” Mathias cursed as the forest echoed with the roars of the creatures, “We aren't going to make it!”
“Damn you, don't leave me!” Magda screamed. Fear gripped the injured civil engineer. Whatever was out there was close now, and she knew it would be on them in a matter of minutes.
“We won't!” Mathias insisted although he was ashamed to admit that it had crossed his mind. Only for a second, but it had, and he hated himself for it. He had visions of having to explain what had happened to the others, to Knut and to his namesake, Father Mathias. In the next instant, he made a promise to himself. He would die here with Magda if he had to, but he wouldn’t leave her behind. Even if she hated him, he couldn't let her be taken by whatever horror of the Other-Verse thundered through the wooded slopes towards them."

Now only £1.25 in the 'End of the Year = End of the World Sale'.

Also in the sale are several of our GM's maps products which I have selected as particularly useful to GM's planning a Post-Apocalyptic game!  Pop over to our GM's maps range and have a look!

Gms mpa 31 cover
All the best for the End of the World!

Monday, 6 November 2017

GM's Map #31: Secret Underground Laboratory Out Now!



What sinister experiments are taking place in the secret laboratories deep beneath the ground?

What secrets lurk there that could save or damn mankind?

This map pack details a 4-storey secret laboratory complex with security, accommodation and several labs in which various nefarious experiments can take place.

Or perhaps the laboratories are humanities last best hope to stave off global disaster?


Whatever is going on down there, one thing is for certain, someone else wants to know about it.

Since the enlightenment humanity has had a love hate relationship with science. It has driven our culture and our development, expanded our knowledge, extended our lie expectancy, eradicated certain diseases, improved our ability to fight other diseases. It has given us modes of transport and communication that have effectively shrunk our world. The knowledge we have gained has revolutionized every aspect of our lives. Yet, from the early days many have also viewed it with suspicion. From those who saw it as a challenge to religion or a blasphemy against god to the Luddites who saw the rise of industrialization as a threat to their livelihood. Much of our science fiction, even from the early days of the genre, has warned of the dangers of meddling in things we do not entirely understand or which may be dangerous and mysterious. Mary Shelley's 'Frankenstein' (which itself is in part inspired by a far older story, as evidenced by its subtitle 'A modern Prometheus') is a famous example but our literature is littered with examples. The American sci-fi of he 50s cautioned us against robotics and atomic physics (just listen to old episodes of classic radio drama such as X Minus one or Dimension X for examples).

Our horror and post-apocalyptic literature are also littered with examples of the science run amok theme.

It isn't all negative, of course, in superhero literature scientists are often the villains but are also often the heroes or the cause of how a hero comes to be. In many SF or disaster tales, it is a band of plucky scientists working around the clock in a secret laboratory that are often depicted as humanities only hope of survival.

With these things in mind, the potential for a secret laboratory complex in RPGs is staggering.
The PCs may represent the secessionist, trying desperately to hold back some global disaster or simply trying to escape the facility as some menacing alien dimension rips its way into our world it the theoretical physics laboratory (one for the 'Pandora's Wake' players among you, perhaps?).
They may be a band of covert operations specialists tasked with raiding the laboratory and learning its secrets for a rival government or corporation.
Perhaps they are escapees who had been held here, destined for a ghastly fate as experimental subjects?

Let your imagination run riot.

If you come up with a particularly interesting idea for how to use this map, we would love to hear about it! You can email us at gethsemanegames@gmail.com and let us know. If you give us permission, we might even publish the idea on our blog 'Whispers from the Other-Verse', giving you the credit of course.

Friday, 16 June 2017

New Release: GM's Map #22: Undersea Lab Complex

The latest in our GM's Maps range is the Undersea Lab Complex!

A perfect place to ride out the apocalypse, a death trap where aquatic monsters have your PCs cornered or a place for an elite team to grab a rival corporation's latest scientific developments. That's for you to decide!

Tuesday, 21 March 2017

'Kenopsia' Chapter 3 now available on Youtube.

Based on our popular 'Pandora's Wake' RPG, 'Kenopsia' is the first book in the 'Pandodora's Wake: The Nomad Chronicles' series.

 Chapter 3 of the audio book is now available to hear on Youtube, read by the author.
A disturbing encounter for Knut and the nomads on the way to Bex interrupts their quest for a hospital.
Who or what is responsible for destroying the UN column on the road?
Cerubim and Dr. Almandinger begin to suspect a troubling possibility and Joanas has some more bad news for the group.


Wednesday, 1 March 2017

Miscellaneous Equipment

The following article lists some useful miscellaneous equipment for use in modern, post modern, cyberpunk, near future and Post apocalyptic games.

It is not possible to list all of the things that characters (both NPCs and PCs) may make use of in the course of a game as the list of items available in the modern day runs to entire volumes. GMs should therefore exercise their discretion when deciding what is and isn't available, how easily and at what cost. We have included a small selection of some items that we felt may require a little explanation of their effects in game play, but on the whole, this is left to the GM for reasons we have mentioned.

Purchasing costs for these items vary greatly from place to place and from one year to the next, the GM should decide what any given item costs in their game at any time, or may let players look it up online and pay the gong rate.



Item
Notes
Carbon Monoxide Alarms
Used to warn people of the presence of Carbon Monoxide in the air. Often found in underground instillations or in domestic buildings with Gas appliances. Portable, hand held, versions are also available.
Climbing gear
A collection of crampons, pitons and other small items used in conjunction with ropes (see later) to aid in climbing. The use of climbing gear gives a +20% bonus to climbing rolls.
Craftsman's Tools
Available for a wide range of skills, a tool kit containing the right tools for he job lends a character up to +25% on appropriate skills when used.
These may include EMT (Emergency Medical Technicians) first aid kits for medical skills, carpenters or engineers tool kits for relevant skills and so on
Bags and backpacks
Made in a wide range of sizes and qualities, everything form a small handbag (purse, in American parlance) up to a military kit bag or Bergan. Used to store and carry other items.
Breathing Mask
Often referred to as a gas mask, the breathing mask will keep the user safe from airborne toxins and agents while in use. The masks are hot and uncomfortable to wear for any length of time and the filters in the mask need to be replaced or maintained regularly. Use for over an hour or two continuously is not recommended and use for more than 4 is usually not possible without changing the filters
Dust Mask
Usually used by workmen dealing with anything that might be an irritant to breath in but is not inherently toxic. Dust masks reduces the amount of particulates that the user breathes in and may increase the exposure time needed to be effected by gas by between 10 and 25% depening on the quality of he dust mask
Fire Extinguisher
A range of these portable extinguishers are available, from foam to CO2 based, aimed at helping the user put out small to medium fires.
First Aid Kit
A small kit with bandages, dressings and other minor medical items. Using a first aid kit infers a +10% to a characters “First Aid” skill, but the kit is usually only good for between 2 and 5 uses before it runs out.
Flares
Usually used to signal distress on board water-born vessels or by expeditions into remote locations and wilderness areas. Flares can be of various colours and can be hand held or launched.
Flash light
Referred to as a torch in the UK and parts of Europe. They come in various strengths and some come with coloured gels which makes the light less obvious form a distance to third parties.
Geiger Counter
Used to detect radiation and warn the user of it's presence and at what levels
GPS
Global Positioning equipment that uses a satellite signal to tell the user exactly where they are on the planet. Early models were designed for use in cars and included road maps, later versions could also be hand held and even installed on mobile phones or tablet computers as apps.
Laptop Computer
They come in a wide range of specifications, from quite basic machines to very powerful ones. Almost all are Wi-fi enabled (but need to find a wi-fi network in the area) some will have their own wi-fi generators built in (although this is more common in tablet computers and mobile phones).
Listening Device
Used by private detectives, law enforcement and governmental agencies to eavesdrop conversations by plating them somewhere in a room they are unlikely to be detected and the tuning in via the receiving equipment located elsewhere. Range is typically only a mile or two.
Mobile phones
By the early 21st century mobile phones had become almost ubiquitous in the first and second world and were quite common in the third world. Increasingly sophisticated, most would be internet capable (using the 3rd or 4th generation mobile phone network or local wi-fi) by 2010.
Cheap models can be easily purchased worldwide, high end models are available in mist areas as well.
Night Vision Goggles
Used to allow the user a degree of vision goggles without the usual penalties associated with not being able to see. Range is far more limited than normal human daylight vision, but over short distances the user can see fairly clearly (in most models the image is monochrome and green)
Radio
There are a number of different forms of radio available, form AM?FM radios that allow the user to receive radio transmissions on those bands (usually used for tuning in to radio stations) to DAB radios which can also be used to tune in to internet radio stations.
In addition 2-way radios such as walkie-talkies, C.B radios and other forms of radio communications device are also available.
Rope
Useful for all sorts of things form climbing to tying people up or towing one vehicle behind another. Ropes are sold in various lengths and at various tensile strengths depending on their intended purpose.
Used in climbing they give a +40% bonus to a climb skill.
S.C.U.B.A Gear
Includes re-breather and oxygen tanks. Using these allows a character to operate underwater for as long as they have air in the tank (the length of time the air lasts varies on depth underwater, the activity carried out while using it and the size of he tank but a rule of thumb is around about an hour).
Tablet Computers
Small, portable devices with touchscreens, tablets are very popular among many humans and are fairly easy to buy in most towns and cities across the world. They vary in power and capability but all can connect to a local Wi-fi netork when one is available and some generate their own Wi-fi network via the 3 or 4g telephone system. Tablets are rarely as powerful as laptops, but the highest end tablets can match lower or even medium specification laptops.
Targeting Scope
Available in a range of sizes for handguns, rifles and other weapons. Use of a targeting scope can give the firer +5% to hit and can increase effective range by 10%.
Tent
Available in various sizes form 1 person to multi-occupancy, and from basic to luxury, tents provide water proof and wind resistant shelter that can be packed away and moved.
Thermal Clothing
Available in various sizes and weights deigned to help humans cope with cold to extreme cold temperatures. The highest rated thermal attire are Arctic survival suits which allow survival in all but the coldest of Arctic conditions.
Thermal Flask/Bag
Thermal flasks or bags come in a wide range of sizes and are designed to insulate whatever is in them so that they retain the temperature they were at when placed inside for longer – usually several hours longer. Very high grade ones keep things at the temperature they were when placed inside for a day or more.
Tracking Device
A small radio transmitter that can be tracked by compatible equipment (often sold with the tracking device) to let the person with the compatible receiver locate the tracker. Often used by private detectives and law enforcement to track a suspects vehicle.
The ranges vary but are usually only a few miles.
Ultra Violet torch
A torch that shines UV light, causing UV reactive items or bodily fluids to glow slightly so they can be seen.
Voice changer
Used to distort the users voice and make it harder to identify. Models can be of various levels of sophistication, making identification only slightly more difficult than usual up to many times harder.
Waterproof Clothing
Waterproof clothing is used to keep the wearer dry and comfortable in wet conditions. In most cases this a matter of comfort but in extreme conditions or remote areas of the world it can be a vital health precaution.

Monday, 27 February 2017

DISCOUNT: PANDORA'S WAKE RPG

We have our first discount for readers of the Gethsemane Games Blog!

Get the Post Apocalyptic RPG 'Pandora's Wake' in PDF format for just $3 from RPGnow with the following Link:

Get PDF for $3

Pandora's wake is an exciting Post Apocalyptic RPG in which survivors struggle to live day to day in a world overrun by the hellish creatures of a nightmare world.  Bandits and rival groups add to the danger, and the radioactive wastes of man's attempt to drive back the Other-Verse with nuclear weapons dot the landscape.
The game uses the 3rd generation of the Gethsemane Games Roleplay Rules which are highly adaptable to your own play stile.  You will need 2 ten sided dice to play (or a dice roller app, of course).


The Pandora Event ripped holes in the very fabric of our reality. Holes that let The Other-Verse in, a nightmarish world beyond our own, filled with deadly flora and fauna.

Deadly bacteria and viruses that we had no defense against brought human civilization to it's knees. As plagues swept away two thirds of the human race, the alien life-forms of the Other-Verse began to emerge through the cracks in the walls of our reality, ever expanding, out competing native, terrestrial life, hunting Earth's own biosphere to the brink of extinction. Turning our world into a hellish copy of the Other-Verse itself. Such is the world into which your characters will step, to struggle for survival against carnivorous plant life and predatory alien creatures as well as desperate gangs of raiders and bandits, competing for the scarce resources that have been left behind in... Pandora's Wake.

A Post Apocalyptic RPG from Gethsemane Games